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Hearts of iron 4 versionen
Hearts of iron 4 versionen






hearts of iron 4 versionen hearts of iron 4 versionen

Edited the Engineer brigade as follows: MP need from 2.0 to 2.5, lowered their speed bonus from 1 to 0.5 and added a small fuelconsumption of 0.2 to them. Tech difficulty of Mountaineer, Marines and Paratrooper techs increased by 1 (5 to 6) Buildtime for Mountaineers, Marines and Paratroopers increased by 30 days Manpower requirement for Mountaineers and Marines changed from 10 to 15, like Paras already had (-> elite troops) Heavy Armor and Super Heavy Armor brigades are now allowed to be attached to INF Supply & fuel usage of brigades is now 40% of the old values. Doubled the movement & attack penalties in frozen & mud conditions. Softness of MOT & MEC divisions now decreases when models get more advanced. Raised the toughness values of the earlier MOT divisions to generally be 2 points above their equivalent regular INF counterparts. Reduced the toughness of more advanced infantry models somewhat. Units retreating to enemy-controlled territory with enemy units in both target and source province will now be eliminated. The chance for a Encirclement or Breakthrough will now be happen 10% more often for every 1 km/h over 3 km/h. Brigades can now be assigned to units in provinces that have the same owner as the owner of the unit. These units also drop out to the closest possible place as soon as the target is overrun. Due to fun exploits units in strat redeployment are now deployed back to where they came from if possible, or the closest controlled province from that position. Its no longer possible to scout radar/rocket/nuke sites by just clicking on an enemy province. Minister research modifiers for technology is now applied. Whenever a new model is researched, the older models are automatically scrapped, this is of course not valid for fleets. Rebalanced settings for partisans and transport capacity. Fixed a loophole that allowed someone to immediately deploy divisions that are in delayed strat-redeploy. Fixed so that when you liberate a province occupied by your enemy, while you not have access with the original owner, then you take control over it directly. Larger nations in the same alliance will now take control over provinces as they invade allies occupied overseas territories, to maintain coherent supplied fronts. You now recieve a boost of 2 steps on interventonism instead of 1 whenever someone atacks someone you guarantee. Now you will get a dissent hit when liberating a puppet. Now a puppet can't invite his master to an alliance. Coups now have a much bigger chance to actually succeed. Der Patch 1.3 für Hearts of Iron II funktioniert mit allen internationalen Versionen des Spiels.








Hearts of iron 4 versionen